I had a three and a half hour offline seminar on February 15, 2020.
The title of the CG seminar was "Realistic Character Work Flow."
I would like to leave a message of thanks to the host who gave me the opportunity to meet with the students who worked hard at my seminar that lasted for three and a half hours.
< Helena Shin's Seminar Contents >
1. Motivation and Conception of Design
2. Collect Reference Pictures
3. Maya modeling
4. ZBrush sculpting
5. Topology
6. Texturing XYZ - Mari, ZTexTransfer
7. PBR texturing - Mari, Substance Painter
8. Hair - Fiber Mesh, XGen
9. LookDev - Maya Arnold Shading, Lighting, Rendering
10. Composting Render Passes in Photoshop
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